I am a multi-skilled Unity developer based in Manchester (UK)
My skills include art, design, programming and gameplay. I have worked in numerous roles - from 3D modelling, level design, environment artist, gameplay programming to project lead.
I have worked in both a team environment on small to medium scale projects at companies such as Matmi, Torque Studios and Clicks + Links. I also work well individually - being able to apply both programming knowledge and art direction to a game ( or application ).
To name a few examples of the work that I have done - An Oculus VR experience in which you glide through a canyon to compete for the quickest time. An app where a user navigates between two 3D virtual museums, and interacting with the world to view student created video content.